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Showing posts with the label week 9

Unity tutorial 9

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an example of my code  In this weeks unity tutorial I learned how to create a game where you control a ball that will go into your enemies net and the enemy will try to do the same to you. I also learnt how to spawn waves of enemies using the spawn manager. I acheived this by using C# scrips. The first tutorial I did this week was a particularly challenging one because there was not as many insructions given with it so I had to use my skills that I have learnt over the last few weeks to complete it. It was very satisfying to do this as I can see that my skills and understanding of unity have grown so much since I started.

Blog feedback

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 Over the last few weeks I have received many comments on my blog from my peers giving me feedback on my work. I have found this incredibly helpful as it has given me an outside perspective on my work. I'm very happy with the feedback that I have gotten over the last few weeks. Many of the comments I have gotten about my game have been incredibly positive and many of the commenters have been very excited about my game idea. This positive feedback has inspired me to continue developing ideas for my game because I now have a small group of people who are looking forward to my finished product. I also enjoy giving others feedback on their blogs, I find that it helps me to look at what work that others are doing. I think that seeing the work that others are doing helps me come up with new ideas, viewing others work has always inspired me and being able to see the methods that others use while working helps me find new ways to work.  feedback Viewing others blogs and giving and rec...

Week 9 reading

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 The reading tasks I have done over the last few weeks have been a great benefit to me. They have worked to help me further understand many different concepts within game design and development. I have learned about many new things like what a GDD is and why its so important to the process of game development. I look forward to learning more about the process of game design and development in the other readings that I will do. writing