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Showing posts with the label week 5

Tech Tips- creating cheezeburger meme

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 Creating a cheezeburger meme Meme's are a fun way to add a bit of comedy to your blog. You can very easily give your readers a laugh with this simple meme format. My cheezeburger meme Creating one of these memes is so easy, all you have to do is follow these simple steps. Head to  cheezeburger builder Make an account Pick a photo to use as your template Fill out the text boxes Upload your meme to the site! Although it's a simple process it leaves you with an amazing addition to your blog

Vision statement

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 Introduction ' cat game ' is a cat collecting simulator game for Switch and PC that blends the cat collecting of ' Neko Atsume ' with the friendship building of ' Animal Crossing '. Cat Game is set in the home of your choice where you will adopt, befriend and connect with a variety of cats. Description In Cat Game you move into your dream home and fill it with as many cats as possible. You first pick a home from a collection of starters, later on in the game you will have the opportunity to relocate to a larger home to fit more of your new found friends. You can decorate your home to your liking but remember that certain cats have specific preferences and if you don't meet them you'll be in for a nasty surprise.  Example of the home decoration and cat collection seen in Neko Atsume link Cats can be adopted at your local adoption center. Initially you can only adopt one cat but as your bond grows so too can your cat collection. You can adopt a variety ...

Week 5 unity tutorial

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Screenshot of my prototype  This weeks unity tutorial involved me starting a new project. This project focuses on a game with a more defined goal. My first prototype was a very basic game with no win or lose state and very minimal features. This project is more advanced and it better represents a finished game. This tutorial began by covering basic player movement which includes moving left, right, forward and backwards while also insuring that the player character stayed within the bounds of the playable space in the game. I then learned how to make the player character throw the piece of food using the spacebar, I did this by using a C# script. I then went onto learn how to make the animals spawn when the S key is pressed and to then change the perspective of the camera when the animals spawn in.