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Screenshot of my C# code |
In this weeks Unity tutorial I continued to work on the prototype that I began last week and I also began to work on another prototype where I added music and sound effects to the prototype. In the first task I added new elements to my game from last week. I used C# to create a new way of spawning the animals, instead of spawning them by using the S key I instead used C# to spawn them by using a timer. Every few seconds an animal will spawn in the game. In this tutorial I also learned to add collision to the animals in the game so they will react when they collide with each other. In the second unity tutorial I learned about adding music and sound effects to the games that I create. This will be incredibly beneficial to me when I am creating my own game because of how important music and sound effects are to setting a mood in a game.
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