Planning for my game
My aim for the game I am creatin is to create something that is simple yet entertaining. I am using flash games and mobile games as my inspiartion. I want to create something that will keep the player playing the game while not making the game overly complex because I believe that this is an effective approach to game design. At the moment I have a few ideas.
Idea 1, A catcher game
My first idea is for an endless catcher game. The aim of this game would be to see how long you can last playing before you meet the requirements to end the game. These end requirements could be something like catching too many of a certain item or possibly loosing too many items to an enemy. This game takes inspiartion from the various mini games in the Mario Party series where the aim of the mini game was to catch the most amount of an item in order to win.
Fruit Forecast from Super Mario Party |
Professor Layton |
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